Thursday 27 August 2009

GamesCom: G4TV Interviews Daniel Erickson

During GamesCom G4TV had a brief interview with lead writer Daniel Erickson. Here is their post on the interview:
BioWare is attempting to make Star Wars: The Old Republic different than any other MMO. One of the ways it plans to do this is through story. Lead writer Daniel Erickson met with G4tv.com at GamesCom 2009 to discuss the game's combat, writing process, gameplay consequences, and more. He said:
"We have this very long story arc that we can bring things back to. You may have completely forgotten that when you were at level eight, that you killed this guy you didn't need to kill. His family hasn't forgotten it and they're going to find you 20 hours later and hunt you down, and you're going to have to deal with the ramifications. One of the really fun things there is that you may be a completely different person at that point. You might have decided to give up your crazy ways from when you were a kid. And now at level 40, you're a pretty good and these guys come to you. You have to decide, 'Okay, am I going to cover that up? How am I going to handle it?' These are the things that really make the galaxy feel alive."
This might be my inner BioWare mark talking, but all of that sounds frickin' awesome. After some addiction problems, I've sworn off MMOs, but I'm really tempted to give this one a shot. Besides, Twi'lek chicks are totally hot.

Watch the entire interview and let me know what you think.
And here's the full video interview:


Sounds good, particularly the part that they quoted in their text. But also the end of it, where he talks briefly about the Light-side/Dark-side system gives me some hope that they haven't entirely abandoned the idea of Light Sith yet (despite the description of the class as being filled with anger). And it's nice to know that just because you're Light-side doesn't mean that your Dark-side friends wouldn't want you along (though I'm very curious how that's going to work in their multiplayer dialog, as obviously I'd want to make Light-side choices and not get Dark-side points for the choices others make).

Thanks to Darth Hater for pointing out the interview.


[link] to the G4TV interview.

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