Wednesday, 1 April 2009

Massively Article on HeroEngine

Massively.com has a rather short article about HeroEngine up, the engine used to power BioWare's Star Wars: The Old Republic.

As I said it's short, but it gives a nice, general overview of the engine. More details of course on the HeroEngine website. Here's an excerpt from the article:
Developers have said that it feels like playing an MMO while building an MMO. Developers can take control of characters and actually move around the world in the exact way a player would, letting them experience the game first hand without inserting any guesswork. A developer can even switch between developer mode and client mode at will, so they can play what they've just created to check for bugs right on the spot.
On an unrelated note, I've put a gadget with external links up on the blog (right above the list of tags to the right). Might add a section with links to fansites too at some point.

No comments: