First of all they posted a bunch of new screenshots and concept art.
Screenshots
The Jedi Temple
Droids
Village on Tython
Jedi Meeting Room
An Assassin Droid
Sand of Korriban
Sith Attack Plans
Sith Academy
Concept Art
Repiblic Generator
Imperial Sensor Array
Republic Troop Transport
Competition Among Acolytes
HoloProjector
A Wraid
Sith Blaster Rifles
Jedi Lightsaber
Next they have an article titled "Capturing the Look of STAR WARS™: The Old Republic™" where they look at the art-style of SW: TOR and why they chose it. Here's an excerpt:
The stylized realism approach has many advantages. For instance, Star Wars: The Old Republic will have a unique and instantly recognizable appearance which will continue to look great as it ages. Being on the bleeding edge graphically is a lot of fun for artists, but as that edge moves forward, games that were once living at that frontier of graphics tend to look dated as technology improves. We want to achieve visuals that look great at the lower-end computers, knowing that if they look great there, they will look great on all machines, both now and in the future.
Next is a BioWare Blog post by Mark How, Principal Lead Animator, explaining why he feels that it should be difficult to get a cup of coffee in the middle of the afternoon (really, it's SW: TOR related). Here's an excerpt:
Combat is extremely crucial to the success of most video games and Star Wars™: The Old Republic™ is no exception. By referencing the films, we are able to create dynamic and exciting combat, but we are also challenged by the films themselves to deliver that same experience in a user controlled environment. The core of combat in Star Wars movies has always been centralized around the iconic saber battles. And what would a Star Wars game be without fantastic lightsaber battles?
And finally they have more concept art and forum avatars. They added ten new avatars to use on their forums (including a new twi'lek female I'm using there now). And the following six new concept art images:
Nautolan
Neimoidians
Rakata
Gamorreans
Kitonaks
Bith
I wonder how many of these are player races, though as long as they have humans and twi'leks I'll be happy.
And that's it for now.
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