Monday, 19 October 2009

MMO Gamer Interviews Blaine Christine

The website The MMO Gamer has an interview with BioWare's Blaine Christine, producer for Star Wars: The Old Republic. Here's an excerpt:
The MMO Gamer: Ever since TOR was first announced there’s always been a very big emphasis on heroism; you, the player, aren’t just some regular schlub who wandered in from off the street, you’re a hero! Everything you do is heroic!
But if you’re an “evil” character, say, playing a Bounty Hunter or a Sith, wouldn’t you be a villain, not a hero?

Blaine Christine: [laughs] I certainly can’t deny that.

I guess what we mean by hero is not necessarily in the good guy sense, but hero in the you feel like you’re taking on a ton of enemies at once, your storyline is impactful and meaningful… you don’t feel like you’re being sent on quests to collect ten boxes for some random vendor.

The MMO Gamer: So you can play as an antagonist, the story for the “evil” classes doesn’t just swap names and places around from the stories of “the good guys”?

Blaine Christine: I would say yes, very much. The storyline for the Sith Warrior, if you want to play a bad guy, he is a bad guy.

Your storyline as it goes through, he’s not a nice, friendly dude. You see that in the gameplay footage we’ve released, where you get the choice to save or kill the captain.

These are heavy choices, and if you strike him down, you get dark side points that are going to influence how your character develops, influence how the rest of the story goes. You kill somebody, they’re not there later.
It's a nice interview, though not a lot of new things in there. Really just a re-iteration of things that they've already said a dozen times over.

[link] to interview with Blaine Christine at The MMO Gamer.

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