Monday 9 February 2009

BioWare Blog: How the Content Team Makes it Happen

This Friday BioWare also posted another blog entry, this time by Dallas Dickinson (Senior Content Producer) about what all goes into creating the content for Star Wars: The Old Republic.

Here's a brief excerpt:
Our Content Team actually consists of many sub-teams: Writing, Worldbuilding, Scripting, Environmental Art, Combat Design, Combat Art (animations and f/x), Combat Programming, Gameplay Systems Design, UI Art, Gameplay Systems Programming, Audio and of course Quality Assurance. Each of these teams has a huge amount of work to get done, and they all need to coordinate on a per-planet basis. We are very committed to early playability and testing to make sure we are making a fun, complete game.

If nothing else, he sure manages to make it sound like his job means a lot of work.

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