Thursday, 22 March 2012

Developer Dispatch: The Legacy System

BioWare just posted a new video on their website detailing the Legacy system, comping with Game Update 1.2. Here's the full news:

The Legacy System is coming in Game Update 1.2, and with it, a new dimension to The Old Republic™ experience. Like the Skywalkers, you’ll build your own family tree in the Star Wars™ galaxy, linking your characters on the same server together. Your achievements will open up new species options, new abilities for all the characters in your Legacy, and that’s only the beginning…

Watch the new Developer Dispatch video to learn how to start your Legacy and hear from the Developers about the ideas and efforts that went into the system’s design.

I'm still puzzled as to what the point is of the family tree (does it do anything other that have a personal organization of characters). Maybe it restricts what characters can get what legacy benefits (which would be stupid). Maybe it's something that other players can see (which there's no word of). Maybe there's something else with it. But right now it just sounds like a fairly pointless organization of character portraits that has no actual effect at all. I don't get it.

The rest of the legacy system seems nice though. Most interesting was the legacy items (items that bind to your legacy, but can be traded freely between characters within that legacy). Hopefully they'll make all BoP/BoE items shareable within your legacy, but somehow I doubt that they will (even so makes me wonder whether I should get a white crystal on my Imperial Agent on the off-chance that it may become shareable with my Consular at some point in the future... seems like a lot of credits for just a chance).

Ah well, enjoy the video either way.

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