Friday, 17 February 2012

1.1.3 Patch Notes

Here are the 1.1.3 patch notes from last Tuesday. And after the main patch notes I'll also include the 1.1.2a patch notes and the 1.1.3a patch notes.


1.1.3 Patch Notes — 2/14/2012


Classes and Combat

    General

    • Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point damage contribution has been reduced by approximately 10%.

    Bounty Hunter

      Mercenary

        Arsenal
        • Stabilizers: Correctly adds pushback resistance to Unload.

    Trooper

      Commando

        Gunnery
        • Steadied Aim: Correctly adds pushback resistance to Full Auto.

    Companion Characters

      General

      • Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.
      • Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.
      • If a player is invited to a nearly full group and declines, that player is no longer prevented from summoning a companion.

    Crew Skills

      Crafting Skills

      • Non-stackable crafting materials are now refunded if the crafting assignment is canceled.
      • The number of non-stackable crafting materials a player has is now correctly reflected in the crafting UI.

      • Biochem

        • Exotech schematics will now function properly.
        • Crafting Exotech consumables now results in three items with a chance of one additional item on a crafting critical.

    Flashpoints and Operations

      General

      • Conversation rewards like Social and Alignment Points and Companion Affection are gained more consistently during Hard Mode Flashpoints.

      Flashpoints

        Boarding Party

        • In Hard Mode, players are no longer blocked from re-entering the Flashpoint in some circumstances when the group is defeated during the encounter with Jorland.

        Kaon Under Siege

        • Expulsor Droid now drops the correct loot.

      Operations

        Karagga's Palace

        • The chest in 8-man Nightmare Mode now spawns properly after defeating Karagga.

    Items

      General

      • Items can no longer be used while they are locked for trading, selling on the GTN, or when attaching the item to a mail message.
      • Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
      • Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.
      • A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.
      • The Portable Holo Dancer can no longer be targeted by abilities and effects.

    Legacy

      • A confirmation dialog is now displayed when choosing a Legacy name. The UI has been updated to better communicate Legacy name decisions.

    Missions and NPCs

      General

      • Small amounts of Social Points are no longer lost in some circumstances (occurs rarely at the beginning of a Flashpoint or in some mission conversations).
      • Bonus Series missions on Tatooine (Republic and Imperial) can now be abandoned.

      Missions

        Imperial

        • Eve of Destruction: This mission progresses properly even if the player does not immediately travel to Corellia.

        Republic

        • Need to Impress: Resolved a dialogue issue with Ambassador Jannik that blocked progress in this mission.
        • Rapid Response: This mission can now be failed if the player leaves the mission phase while attempting to destroy the Bomb-Carrying Droids.
        • Taris Bonus Series: The cinematic for the objective "Return to Storm" now completes properly even if the player has not finished Reconstruction Efforts.

      NPCs

      • An issue that allowed players to maneuver certain NPCs into a position where they could be attacked but could not retaliate has been corrected.

    PvP

      General

      • Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.

      Warzones

        Voidstar

        • Updated the bomb door collision to remove a spot players could stand against and not be targetable.

      World PvP

        Ilum

        • Players are now notified when they kill a player but do not receive credit due to rate limits.

    Miscellaneous Bug Fixes

      • Players are no longer occasionally disconnected from the game when interacting with a mailbox.
      • Players no longer lose mouse click functionality in some circumstances after pressing multiple mouse buttons.


1.1.2a Patch Notes — 2/9/2012


PvP

    Ilum

    • Killing players on Ilum will now consistently grant Valor and mission credit as intended.


1.1.3a Patch Notes — 2/14/2012


General

    • Using mouse button 5 while hovering over the UI will no longer cause the game client to crash.


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