Thursday, 12 January 2012

Holiday Patch Notes

Early Game Access began on the 13th of December and the game officially launched on the 20th of December 2011, but BioWare hasn't been sitting still since then. Throughout the Holiday period (and continuing still) BioWare has regularly published patches to the game, fixing a variety of bugs. The patest patch was today, so I thought that it might be nice to publish those patch notes. And then, for completion's sake, post every other patch notes before that as well (after the break). It is my intention to start regularly reporting the patch notes as BioWare publishes them.

At all times you can find all the patch notes (with the latest ones showing by default, but the others selectable to the right) on the official patch notes page.


1.0.2d Patch Notes 1/12/2012

Items

  • Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items.

Flashpoints and Operations

    Flashpoints

      Bug Fixes
      • Fixed an issue that sometimes prevented players from resetting their active Flashpoint.

    Operations

      Eternity Vault
      • Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters.


1.0.0 Patch Notes 12/14/2011

Welcome to Star Wars™: The Old Republic™!

In order to get started, please take a moment to check out our digital instruction manual located here, which includes all the basics and useful tips to play the game. Be sure to check out the Forums to discuss the game with other players like you, and if you are having any problems getting in to the game, please contact Customer Service at SWTOR.com/support .


1.0.0a Patch Notes 12/16/2011

General

  • Corrected a server-side issue that caused some game systems (such as Companion Missions) to behave incorrectly.

1.0.0b Patch Notes 12/17/2011

General

  • Fixed an issue that could cause the game client to crash under some circumstances.

1.0.0c Patch Notes 12/19/2011

General

  • Implemented player account changes to prepare for launch.
  • Made several improvements to increase overall hardware stability.

1.0.0d Patch Notes 12/20/2011

General

  • Corrected an issue that could cause degraded performance or client crashes for some players on Taris.
  • Fixed a bug that could prevent players from accepting pending mission rewards.

1.0.0e Patch Notes 12/22/2011

General

  • Fixed an issue that caused some pre-assigned guild names to display incorrectly.
  • Players who are disconnected while in the queue to join a server now retain their position upon logging back in within a reasonable amount of time.

1.0.0f Patch Notes 12/22/2011

Missions and NPCs

  • Fixed an issue where players were unable to open and complete pending missions as intended

1.0.1 Patch Notes 12/27/2011

Classes and Combat

    Combat Bug Fixes

    • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
    • Abilities that require Companion Characters now always correctly require a companion.
    • NPCs no longer attempt to engage vanity pets in combat.

    Imperial Agent

      Operative
      • The tooltip for Acid Blade now displays the correct information.

Companion Characters

    Companions

      Kira Carsen
      • Fixed an issue that could cause Kira's affection progression to become blocked.

    Bug Fixes

    • Companion Character dialogue now plays at the correct volume.

Crew Skills

    Gathering Skills

      Slicing
      • Rewards from Slicing have been reduced to bring them into balance with other skills.
      • Adjusted incorrect values for medium slicing boxes.

    Bug Fixes

    • Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations

    Flashpoints

      Mandalorian Raiders
      • Crowd control immunity has been removed from several members of the Enemy Boarding Party.
      Colicoid War Game
      • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
      The Red Reaper
      • Darth Ikoral now uses his abilities correctly.
      Directive 7
      • Mentor now resets correctly if he defeats the player group.
      Bug Fixes
      • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

    Operations

      Eternity Vault
      • Fixed an issue that could cause players to instantly die when affected by Soa's knockback.
      • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
      • Players are now able to properly obtain loot from chests.
      • The Ancient Pylons now spawn enemies at the correct intervals.
      Karagga's Palace
      • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
      • Corrected an issue that caused some players to become stuck at the throne room door.

Items

    Bug Fixes

    • PvP lockboxes can no longer be sold for credits.
    • Fixed incorrect item rewards from PvP leveling lockboxes.

Missions and NPCs

    Missions

      Imperial
      • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
      • General Faraire: All of Khourlet's Elite Guards are now accessible by the player.
      Bug Fixes
      • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

    NPCs

      Bug Fixes
      • Corrected several instances of non-interactive NPCs appearing and disappearing from the player's view.

PvP

    Warzones

      General
      • Rewards for winning Warzones have been increased.
      • Warzone completion rewards have been decreased.

    Bug Fixes

      Voidstar
      • Corrected an issue that could prevent some players from entering the Voidstar.
      • Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.

UI

    Bug Fixes

    • Fixed a bug that could prevent players from accepting pending mission rewards.
    • Targeting a friendly player no longer occasionally displays incorrect text for the character's name.
    • Corrected an issue that could cause some auction expirations to behave incorrectly.
    • The splash screen no longer displays longer than the "accept changes" dialogue when changing resolutions on some computers.
    • Master Looter now works correctly for items being looted from chests.
    • The server select screen no longer displays over the character select after being disconnected for being away.
    • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

  • Special characters no longer display incorrectly in the French credits.
  • Remaining baby names have been added to the credits.
  • Corrected a link that displayed in French and German versions when the servers are unavailable.

1.0.1a Patch Notes 12/29/2011

General

  • Adjusted the refresh rate for the game client server selection screen.
  • Made changes to help alleviate issues for players who were getting stuck on the loading screen.

1.0.2 Patch Notes - 1/4/2012

General

  • Guilds that are currently leaderless will have an Officer chosen and promoted to Guild Leader.

Classes and Combat

    Sith Inquisitor

    • The Darth title is now properly granted to Sith Inquisitors.

    Bug Fixes

    • Corrected an issue that could prevent players from taking cover when targeting large NPCs.
    • Fixed a bug that caused some abilities with activation times to be interrupted when used from cover.

Crew Skills

    Gathering

    • Removed some high-level harvesting nodes from Tatooine, Corellia, and Ilum.

Flashpoints and Operations

    Flashpoints

      Cademimu
      • General Ortol can no longer be pulled out of his room.
      Maelstrom Prison
      • Corrected an issue that could cause Kilran to behave incorrectly when defeated in cover.
      Taral V
      • General Edikar now has the correct loot in Hard Mode and no longer enrages in Normal Mode.

    Operations

      Eternity Vault
      • Gharj can no longer be pulled out of his encounter room.

    Bug Fixes

    • Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty.

Items

    General

    • PvP lockboxes now cost 70 commendations, contain more consumables, and always contain an item.

    Bug Fixes

    • Corrected several PvP items that were Bind on Equip. They are now Bind on Pickup.
    • PvP vendors on Capital Planets now offer the correct PvP items.
    • Commendations received via in-game mail are now correctly added to the Currency tab.

Missions and NPCs

    Missions

      Imperial
      • Number One with a Bullet: Players who choose dark side options now correctly receive the mission First Strike after completing this mission.
      • First Strike: Players who did not receive this mission will now receive it upon entering their personal starships.
      Republic
      • Death Cloud: Players can now complete the "Toxic Waste" bonus objective regardless of how quickly they complete this mission.
      Bug Fixes
      • Corrected mission steps on several planets that could cause client instability.
      • Fixed issues with some missions that could prevent pending rewards from being accepted.

Space Combat

    Bug Fixes

    • Fixed an issue that caused a client crash if a space station was destroyed in Space Combat.

UI

    Maps

    • Group members no longer appear on all planets on the Galaxy Map.
    • Corrected an issue that could cause map notes to disappear after logging out and back into the game.
    • Corrected some map notes that referenced the incorrect map.
    • Updated map notes for "travel to planet" steps in class missions on Nar Shaddaa, Hoth, and Belsavis to indicate the planet's space station.

    Bug Fixes

    • Group members outside of a player's phase are no longer prompted to roll on items.
    • The In-Game Customer Service Portal no longer appears to hang while the "updating" message is displayed.
    • The "Show Sith Corruption" option no longer toggles off when transitioning between areas.

Miscellaneous Bug Fixes

  • Taxi rides are no longer occasionally interrupted, causing the player to be dropped from the taxi.
  • Using the /dismiss command now correctly dismisses a vanity pet.
  • Corrected some issues that could cause players to become stuck on the loading screen when logging into a character.
  • Players can now use emotes while riding a vehicle.
  • Fixed a bug that prevented some text-only mail messages from being received.
  • Upon a new installation and first launch of the game, settings files and in-game graphics preferences are now consistent with each other.
  • Being in Do Not Disturb mode no longer prevents characters from being logged out for being away.
  • Corrected an issue that caused poor performance on some machines in indoor areas with shadows enabled.
  • Fixed an issue that could prevent players from being logged out for inactivity.

1.0.2a Patch Notes 1/4/2012

General

  • Fixed an issue that could cause players to crash to desktop after selecting a character.

1.0.2b Patch Notes 1/5/2012

General

  • Fixed an issue that could cause in-game chat channels to stop functioning for some players.

Classes and Combat

    Bug Fixes

    • Social emotes (like /getdown) can no longer interfere with combat.

1.0.2c Patch Notes - 1/6/2012

General

  • Fixed an exploit that could allow players to receive more items than intended via in-game mail.
  • Resolved an exploit when selling items.

Flashpoints and Operations

    Karagga's Palace

    • Fixed an issue that prevented players from entering the Operation.

1 comment:

xiaophebe said...

it seems that the wow can not escape the destiny of comparison between it and the star wars the old republic