At all times you can find all the patch notes (with the latest ones showing by default, but the others selectable to the right) on the official patch notes page.
1.0.2d Patch Notes 1/12/2012
Items
- Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items.
Flashpoints and Operations
- Fixed an issue that sometimes prevented players from resetting their active Flashpoint.
- Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters.
Flashpoints
-
Bug Fixes
Operations
-
Eternity Vault
1.0.0 Patch Notes 12/14/2011
Welcome to Star Wars™: The Old Republic™!
In order to get started, please take a moment to check out our digital instruction manual located here, which includes all the basics and useful tips to play the game. Be sure to check out the Forums to discuss the game with other players like you, and if you are having any problems getting in to the game, please contact Customer Service at SWTOR.com/support .
1.0.0a Patch Notes 12/16/2011
General
- Corrected a server-side issue that caused some game systems (such as Companion Missions) to behave incorrectly.
1.0.0b Patch Notes 12/17/2011
General
- Fixed an issue that could cause the game client to crash under some circumstances.
1.0.0c Patch Notes 12/19/2011
General
- Implemented player account changes to prepare for launch.
- Made several improvements to increase overall hardware stability.
1.0.0d Patch Notes 12/20/2011
General
- Corrected an issue that could cause degraded performance or client crashes for some players on Taris.
- Fixed a bug that could prevent players from accepting pending mission rewards.
1.0.0e Patch Notes 12/22/2011
General
- Fixed an issue that caused some pre-assigned guild names to display incorrectly.
- Players who are disconnected while in the queue to join a server now retain their position upon logging back in within a reasonable amount of time.
1.0.0f Patch Notes 12/22/2011
Missions and NPCs
- Fixed an issue where players were unable to open and complete pending missions as intended
1.0.1 Patch Notes 12/27/2011
Classes and Combat
- Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
- Abilities that require Companion Characters now always correctly require a companion.
- NPCs no longer attempt to engage vanity pets in combat.
- The tooltip for Acid Blade now displays the correct information.
Combat Bug Fixes
Imperial Agent
Operative
Companion Characters
- Fixed an issue that could cause Kira's affection progression to become blocked.
- Companion Character dialogue now plays at the correct volume.
Companions
Kira Carsen
Bug Fixes
Crew Skills
- Rewards from Slicing have been reduced to bring them into balance with other skills.
- Adjusted incorrect values for medium slicing boxes.
- Corrected an issue that could cause some gathering nodes to appear as unharvestable.
Gathering Skills
Slicing
Bug Fixes
Flashpoints and Operations
- Crowd control immunity has been removed from several members of the Enemy Boarding Party.
- An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
- Darth Ikoral now uses his abilities correctly.
- Mentor now resets correctly if he defeats the player group.
- All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.
- Fixed an issue that could cause players to instantly die when affected by Soa's knockback.
- Turrets in Normal Mode no longer behave as turrets from Hard Mode.
- Players are now able to properly obtain loot from chests.
- The Ancient Pylons now spawn enemies at the correct intervals.
- Players no longer need to reset this Operation if they do not defeat Bonethrasher.
- Corrected an issue that caused some players to become stuck at the throne room door.
Flashpoints
Mandalorian Raiders
Colicoid War Game
The Red Reaper
Directive 7
Bug Fixes
Operations
Eternity Vault
Karagga's Palace
Items
- PvP lockboxes can no longer be sold for credits.
- Fixed incorrect item rewards from PvP leveling lockboxes.
Bug Fixes
Missions and NPCs
- A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
- General Faraire: All of Khourlet's Elite Guards are now accessible by the player.
- Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.
- Corrected several instances of non-interactive NPCs appearing and disappearing from the player's view.
Missions
Imperial
Bug Fixes
NPCs
Bug Fixes
PvP
- Rewards for winning Warzones have been increased.
- Warzone completion rewards have been decreased.
- Corrected an issue that could prevent some players from entering the Voidstar.
- Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.
Warzones
General
Bug Fixes
Voidstar
UI
- Fixed a bug that could prevent players from accepting pending mission rewards.
- Targeting a friendly player no longer occasionally displays incorrect text for the character's name.
- Corrected an issue that could cause some auction expirations to behave incorrectly.
- The splash screen no longer displays longer than the "accept changes" dialogue when changing resolutions on some computers.
- Master Looter now works correctly for items being looted from chests.
- The server select screen no longer displays over the character select after being disconnected for being away.
- Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.
Bug Fixes
Miscellaneous Bug Fixes
- Special characters no longer display incorrectly in the French credits.
- Remaining baby names have been added to the credits.
- Corrected a link that displayed in French and German versions when the servers are unavailable.
1.0.1a Patch Notes 12/29/2011
General
- Adjusted the refresh rate for the game client server selection screen.
- Made changes to help alleviate issues for players who were getting stuck on the loading screen.
1.0.2 Patch Notes - 1/4/2012
General
- Guilds that are currently leaderless will have an Officer chosen and promoted to Guild Leader.
Classes and Combat
- The Darth title is now properly granted to Sith Inquisitors.
- Corrected an issue that could prevent players from taking cover when targeting large NPCs.
- Fixed a bug that caused some abilities with activation times to be interrupted when used from cover.
Sith Inquisitor
Bug Fixes
Crew Skills
- Removed some high-level harvesting nodes from Tatooine, Corellia, and Ilum.
Gathering
Flashpoints and Operations
- General Ortol can no longer be pulled out of his room.
- Corrected an issue that could cause Kilran to behave incorrectly when defeated in cover.
- General Edikar now has the correct loot in Hard Mode and no longer enrages in Normal Mode.
- Gharj can no longer be pulled out of his encounter room.
- Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty.
Flashpoints
Cademimu
Maelstrom Prison
Taral V
Operations
Eternity Vault
Bug Fixes
Items
- PvP lockboxes now cost 70 commendations, contain more consumables, and always contain an item.
- Corrected several PvP items that were Bind on Equip. They are now Bind on Pickup.
- PvP vendors on Capital Planets now offer the correct PvP items.
- Commendations received via in-game mail are now correctly added to the Currency tab.
General
Bug Fixes
Missions and NPCs
- Number One with a Bullet: Players who choose dark side options now correctly receive the mission First Strike after completing this mission.
- First Strike: Players who did not receive this mission will now receive it upon entering their personal starships.
- Death Cloud: Players can now complete the "Toxic Waste" bonus objective regardless of how quickly they complete this mission.
- Corrected mission steps on several planets that could cause client instability.
- Fixed issues with some missions that could prevent pending rewards from being accepted.
Missions
Imperial
Republic
Bug Fixes
Space Combat
- Fixed an issue that caused a client crash if a space station was destroyed in Space Combat.
Bug Fixes
UI
- Group members no longer appear on all planets on the Galaxy Map.
- Corrected an issue that could cause map notes to disappear after logging out and back into the game.
- Corrected some map notes that referenced the incorrect map.
- Updated map notes for "travel to planet" steps in class missions on Nar Shaddaa, Hoth, and Belsavis to indicate the planet's space station.
- Group members outside of a player's phase are no longer prompted to roll on items.
- The In-Game Customer Service Portal no longer appears to hang while the "updating" message is displayed.
- The "Show Sith Corruption" option no longer toggles off when transitioning between areas.
Maps
Bug Fixes
Miscellaneous Bug Fixes
- Taxi rides are no longer occasionally interrupted, causing the player to be dropped from the taxi.
- Using the /dismiss command now correctly dismisses a vanity pet.
- Corrected some issues that could cause players to become stuck on the loading screen when logging into a character.
- Players can now use emotes while riding a vehicle.
- Fixed a bug that prevented some text-only mail messages from being received.
- Upon a new installation and first launch of the game, settings files and in-game graphics preferences are now consistent with each other.
- Being in Do Not Disturb mode no longer prevents characters from being logged out for being away.
- Corrected an issue that caused poor performance on some machines in indoor areas with shadows enabled.
- Fixed an issue that could prevent players from being logged out for inactivity.
1.0.2a Patch Notes 1/4/2012
General
- Fixed an issue that could cause players to crash to desktop after selecting a character.
1.0.2b Patch Notes 1/5/2012
General
- Fixed an issue that could cause in-game chat channels to stop functioning for some players.
Classes and Combat
- Social emotes (like /getdown) can no longer interfere with combat.
Bug Fixes
1.0.2c Patch Notes - 1/6/2012
General
- Fixed an exploit that could allow players to receive more items than intended via in-game mail.
- Resolved an exploit when selling items.
Flashpoints and Operations
- Fixed an issue that prevented players from entering the Operation.
1 comment:
it seems that the wow can not escape the destiny of comparison between it and the star wars the old republic
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