Friday, 18 December 2009

IGN's Star Wars: The Old Republic Clichés

There's a brief article over on IGN looking at the Star Wars clichés that The Old Republic has to have to be a truly authentic Star Wars experience. The article is clearly tongue-in-cheek and is as such a fun read. Here's an excerpt:
Affirmative Action: The Republic has always been a leader in providing good jobs to non-Basic speaking races and shown particular acceptance to those races who mangle the language by confusing word order or inserting an annoying "sa" at the end of every pronoun. This tolerance even extends to droids who communicate through a sophisticated system of beeping and shoving. All the human player characters will be required to have at least one non-human or droid sidekick that doesn't speak any Basic but is still able to understand and be understood by everyone else in the game. To keep these sidekicks in their proper place as defined by the traditions of the Star Wars universe, their promotion opportunities will be limited by the so-called "cockpit glass ceiling," leaving them stuck as co-pilots and completely unable to find work as main characters.

[link] to "Star Wars: The Old Republic Clichés" article at IGN.

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